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Internet of Things Projects with ESP32 [electronic resource] : Build Exciting and Powerful IoT Projects Using the All-New Espressif ESP32

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자료유형e-Book
서명/저자사항Internet of Things Projects with ESP32 [electronic resource]: Build Exciting and Powerful IoT Projects Using the All-New Espressif ESP32.
개인저자Kurniawan, Agus. 
발행사항Birmingham: Packt Publishing Ltd, 2019.
형태사항1 online resource (243 pages).
기타형태 저록Print version: Kurniawan, Agus. Internet of Things Projects with ESP32 : Build Exciting and Powerful IoT Projects Using the All-New Espressif ESP32. Birmingham : Packt Publishing Ltd, 짤2019 9781789956870
ISBN9781789953121
일반주기 Chapter 7: Making Your Own Wi-Fi Wardriving
내용주기Cover; Title Page; Copyright and Credits; About Packt; Contributors; Table of Contents; Preface; Chapter 1: Getting Started with ESP32; Technical requirements; Introduction to ESP32; Reviewing development boards-based ESP32; The official ESP32 development kit; Third-party boards-based ESP32; Setting up the development environment; Demo 1 -- building your first ESP32 program; Wiring; Creating a project; Writing the program; Configuring the project; Compiling and flashing; Arduino programming for ESP32; Demo 2 -- making an Arduino Sketch program with ESP32; Summary; Further reading
Chapter 2: Making Visual Data and Animation on an LCDTechnical requirements; Introduction to ESP32 GPIO; Introduction to IoT for weather monitoring systems; Reading temperature and humidity from a sensor device; Wiring; Building a program; Running the program; Displaying information using an LCD; Hardware wiring; Creating a project; Writing an ESP32 program; Configuring the ESP-WROVER-KIT v4 board; Flashing and running a program; Displaying image files; Making a weather monitoring system; Creating a project; Hardware wiring; Writing a program; Flashing and running; Summary; Further reading
Chapter 3: Building a Simple Game with an Embedded ESP32 BoardTechnical requirements; Introducing game-embedded systems; Introducing the joystick sensor module; Working with the joystick sensor module; Wiring; Creating a project; Writing the program; Running the program; Working with a sound buzzer; Connecting the sound buzzer with the ESP32; Writing a program for the sound buzzer with the ESP32; Demo -- building a simple embedded game; The game scenario; Hardware wiring; Developing the game program; Playing the game; Summary; Chapter 4: Building a Sensor Monitoring Logger
Technical requirementsIntroducing the sensor monitoring logger; Accessing a microSD card from the ESP32; Demo -- accessing microSD cards from the ESP32; Storing sensor data on a microSD card; Project -- building a sensor monitoring logger; Designing our program; Writing the program; Running the program; Summary; Chapter 5: Controlling IoT Devices over the Internet; Technical requirements; Introducing ESP32 Wi-Fi development; Scanning Wi-Fi hotspot; Connecting to an existing Wi-Fi network; Accessing data from a web server; Building your own web server inside ESP32; Building HTTP requests
Building a web serverTesting the program; Project -- making a smart home; Hardware wiring; Handling HTTP requests; Writing a web server program; Testing the program; Summary; Chapter 6: Building an IoT Weather Station; Technical requirements; Introducing a weather station; Working with DHT sensors; Building an IoT weather station; Hardware wiring; Writing the program; Testing the program; The auto-refresh weather application; Handling a massive data request for a weather station; Writing a program for ESP32; Writing a program for Node.js; Testing the program; Summary
요약ESP32 is a low-cost MCU with integrated WiFi and BLE that is capable of empowering IoT. It also helps in exchanging information among various connected devices. This book will help you build your own IoT weather station, IoT Monitoring system and a game project using ESP32 and LCD. By the end of this book, you will be well-versed with creating ...
일반주제명Arduino (Programmable controller)
Microcontrollers.
Internet of things.
Mobile computing.
Arduino (Programmable controller)
Internet of things.
Microcontrollers.
Mobile computing.
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